...The Morning Star? No.
...ol' Light'? No...but for some reason it seems that way...
![Razz :P](./images/smilies/icon_razz.gif)
So anyway...now that the game is in total decline I've decided to troubleshoot the "vibrating AI" issue and have had much success...
It appears that the issue is indeed related to frame rate and is correctable.
By using the latest version of FRAPS to MONITOR the frame rate of the game I was able to deduce that my machine was running between twice and four times as fast as it should be (let's call it over 140 fps compared to the 30-60 the game was coded for)...
Using a (specific) CPU throttle I tested the game again and had linearly predictable results: If I reduced the CPU to 50% utilization the frame rate dropped in half. If I reduced it by 75%, the frame rate followed suit...
Some of you are now grabbing sticks and saying "Now wait! Isn't this what the whole issue with DM and FRAPS was about?!? Light's a traitor!"
For the record, the answer is NO!...it's not the nearly the same.
DM used FRAPS to FIX his framerate at a specific number of FPS. CPU throttling only slows the processor down and the frame rate remains VARIABLE...
If anyone is interested in the two applications I've mentioned, drop me a line and let me know.
(http://www.interstate76.com/download/downloads.htm - other files)
If anyone thinks this *IS* the same thing as what DM was doing *WITHOUT* bothering to let us know *BEFORE* he became a legend using it I'd like to know that, too...