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New map conversion: Shroom Dogs

Posted: Sun Jul 16, 2017 9:52 pm
by Lightfoot
My fifth conversion in this series.

Shroom Dogs

An Acid Trip variant...

Who needs cops when you have tanks and aliens?

Added a way to run it backwards and changed some ambients.

Let me know what you think.

:?:

Re: New map conversion: Shroom Dogs

Posted: Sun Jul 16, 2017 10:51 pm
by Lightfoot
After playing a couple rounds and thinking about it I think I'd recommend trying this map "backwards" first (start facing east).

All the features require more skill than speed and it's harder to cut corners...

Give it a go and let me know.

:D