The Tuesday Night Event!

Updates, current happenings and upcoming events.
Lightfoot
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Re: The Tuesday Night Event!

Post by Lightfoot »

Slidin' into Tuesday like it's still a Monday...W000000!

:?

Anyway, looks like we're 5x5 for the event tonight and I should be starting around 6:00pm Pacific.

I'm not sure what we should do for a challenge maps, though. We've done both flavors of "test track", Offroad, Slipstream and DM Track III in recent memory. scratch and the playable Nitro Rush maps were on that list, too.

Isle is more of a PITA than it is fun and no one likes Ruins except myself and the guys from [FD].

:wink:

See you there.
-Lightfoot

http://twitch.tv/dsavage66
http://discord.me/ultrafunk

If only you could see what I've seen...
Lightfoot
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Re: The Tuesday Night Event!

Post by Lightfoot »

Heh...man, what a week.

For those of you who missed it we tried and failed to get the ANET2 server recompiled onto a "modern" version of the OS last night. However, rumor has it that there's another build in the works for testing tomorrow...

...that way we don't murder things out (again) tonight.

:D

Anyway, Ol' Light's got a "new" version of ZGLIDE.DLL to test at the "crashy" maps tonight so expect Indigo and Formula 4x4 somewhere in the mix. If I desktop (leave the game; lock up) I'll rehost and skip the live tests until a later date.

It's been a minute so we'll start at Isle. See you there...or not!
-Lightfoot

http://twitch.tv/dsavage66
http://discord.me/ultrafunk

If only you could see what I've seen...
Wayek
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Re: The Tuesday Night Event!

Post by Wayek »

I might or might not be along tonight .... major internet outage in the area right now. I'm using my data on my cellphone but only have 10% of it left

Hope I can make it!
Bring water to a boil. Lightly salt and oil. Add pasta. Cook until al dente...
Lightfoot
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Re: The Tuesday Night Event!

Post by Lightfoot »

It's Tuesday, kids! That means it's time for like the 850's event we've hosted on some day starting with a "T"... :lol:

Anyway, I'm thinkin' a night of weirdness starting with SkyDrag...

I may allow some weapons along the way, too...just to keep the meatball spicy.

See you there...or not.
-Lightfoot

http://twitch.tv/dsavage66
http://discord.me/ultrafunk

If only you could see what I've seen...
Wayek
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Re: The Tuesday Night Event!

Post by Wayek »

That was a pretty good event! I really liked the 30mm hearses and the landmine madness at destruxtion was pretty entertaining too
lol 8)
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Lightfoot
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Re: The Tuesday Night Event!

Post by Lightfoot »

It's too early to be thinking about an event...or is it?

10 hours from now I'll have a clever challenge map up for us...but which one?

:roll:
-Lightfoot

http://twitch.tv/dsavage66
http://discord.me/ultrafunk

If only you could see what I've seen...
Ride [FD]
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Re: The Tuesday Night Event!

Post by Ride [FD] »

I'll be around... maybe even on time!
OfficerWizard
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Re: The Tuesday Night Event!

Post by OfficerWizard »

Lightfoot wrote: Tue Jul 24, 2018 11:16 am Heh...man, what a week.

For those of you who missed it we tried and failed to get the ANET2 server recompiled onto a "modern" version of the OS last night. However, rumor has it that there's another build in the works for testing tomorrow...

...that way we don't murder things out (again) tonight.

:D

Anyway, Ol' Light's got a "new" version of ZGLIDE.DLL to test at the "crashy" maps tonight so expect Indigo and Formula 4x4 somewhere in the mix. If I desktop (leave the game; lock up) I'll rehost and skip the live tests until a later date.

It's been a minute so we'll start at Isle. See you there...or not!


How're things with the new ANET2 server?

And is the new ZGLIDE.DLL helping with the crashiness?
Lightfoot
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Re: The Tuesday Night Event!

Post by Lightfoot »

The server is stable and the ZGLIDE.DLL replacement is available on the Tech Support forum.

Thanks.

***

Looks like I missed the opportunity to babble about the TNE in that reply. Then again, I didn't think we were in this thread. :roll:

So, in about 9 hours from now I should have a plan of what we're going to do tonight.

I'm sure it will be both clever and exciting...
-Lightfoot

http://twitch.tv/dsavage66
http://discord.me/ultrafunk

If only you could see what I've seen...
Lightfoot
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Re: The Tuesday Night Event!

Post by Lightfoot »

I'm a little late on the draw getting back from the hills but we'll have an event tonight for sure.

Catch you in an hour and a half!
-Lightfoot

http://twitch.tv/dsavage66
http://discord.me/ultrafunk

If only you could see what I've seen...
Wayek
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Re: The Tuesday Night Event!

Post by Wayek »

Awesome! I'll be there
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tex [FD]
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Re: The Tuesday Night Event!

Post by tex [FD] »

im in
Hotsauce!!
Lightfoot
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Re: The Tuesday Night Event!

Post by Lightfoot »

Hey, sorry I had to dip after 2 and a half maps...

I was pretty faded after wheelin' through the forest service roads on the way back from the cabin yesterday.

I'm glad to see you guys racked up 4 more maps after I left.

:mrgreen:

I'll do better next time!
-Lightfoot

http://twitch.tv/dsavage66
http://discord.me/ultrafunk

If only you could see what I've seen...
Lightfoot
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Re: The Tuesday Night Event!

Post by Lightfoot »

Damn, son...Tuesday already?

Looks like it's time to take the guns off the cars for a couple events.

I'm guessing that someone has been sharing "information" and is causing issues with damage reporting.

Let me reiterate this one more time:

The "modified" NITSHELL.DLL is NOT compatible with Patch IV and will cause problems.

If I suspect that you're running the incompatible file or are simply being problematic due to not understanding the mechanics of the game and your "adjustments", your IP address will be banned at the router and you will never, ever play a game in peace on my server again.

I hope I'm 100% abundantly crystal clear on this one.
-Lightfoot

http://twitch.tv/dsavage66
http://discord.me/ultrafunk

If only you could see what I've seen...
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tex [FD]
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Re: The Tuesday Night Event!

Post by tex [FD] »

im in.

hopefully we have a good turnout.
Hotsauce!!
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