Search found 35 matches
- Tue May 10, 2016 2:00 am
- Forum: Tech Support Forum
- Topic: Texture corruption in both glide and D3D modes
- Replies: 26
- Views: 36615
Re: Texture corruption in both glide and D3D modes
Eh maybe. I'll see if I can get the original discs working, but they didn't like Windows 7. And I'm not about to spend money on the GoG version since I already own the feking game. :P I'll play with the d3d version some more, and see if the problem occurs on there, too. What was that map we were jus...
- Tue May 10, 2016 1:27 am
- Forum: Tech Support Forum
- Topic: Texture corruption in both glide and D3D modes
- Replies: 26
- Views: 36615
Re: Texture corruption in both glide and D3D modes
I played all night in Glide mode, and it was fine up until we went to a map with a bunch of AI cars and buildings and shit, and the texture corruption returned. Wasn't as bad as previous, though, and it actually went away after I killed a bunch of buildings and cars. Not sure if the two are related,...
- Tue May 10, 2016 1:12 am
- Forum: Community News and Events
- Topic: Upgrade!
- Replies: 2
- Views: 3408
Re: Upgrade!
Not sure if it's intentional, but the forums keep making me log back in every hour or two, despite my having checked the Remember Me box.
- Mon May 09, 2016 9:37 pm
- Forum: Tech Support Forum
- Topic: Texture corruption in both glide and D3D modes
- Replies: 26
- Views: 36615
Re: Texture corruption in both glide and D3D modes
Whelp, this is odd. I should have mentioned these issues I'm experiencing are in original I76. When I started playing Nitro, I just assumed that it'd have the same problem. But I put the latest DGvoodoo in the Nitro folder, started it with the -d3d switch, and it runs fine. Don't even have to kill e...
- Mon May 09, 2016 6:48 pm
- Forum: Tech Support Forum
- Topic: Texture corruption in both glide and D3D modes
- Replies: 26
- Views: 36615
Texture corruption in both glide and D3D modes
I'm running the GoG version of the game, and my original issue was of course the 30fps problem which caused the AI's tires to twitch back and forth, and mortars to only fire 2 feet. It took me forever to fix that, and I'm not even sure how I did, but now if I run in 3D mode, either Glide w/wrapper o...