Search found 35 matches

by OfficerWizard
Tue May 10, 2016 2:00 am
Forum: Tech Support Forum
Topic: Texture corruption in both glide and D3D modes
Replies: 26
Views: 35235

Re: Texture corruption in both glide and D3D modes

Eh maybe. I'll see if I can get the original discs working, but they didn't like Windows 7. And I'm not about to spend money on the GoG version since I already own the feking game. :P I'll play with the d3d version some more, and see if the problem occurs on there, too. What was that map we were jus...
by OfficerWizard
Tue May 10, 2016 1:27 am
Forum: Tech Support Forum
Topic: Texture corruption in both glide and D3D modes
Replies: 26
Views: 35235

Re: Texture corruption in both glide and D3D modes

I played all night in Glide mode, and it was fine up until we went to a map with a bunch of AI cars and buildings and shit, and the texture corruption returned. Wasn't as bad as previous, though, and it actually went away after I killed a bunch of buildings and cars. Not sure if the two are related,...
by OfficerWizard
Tue May 10, 2016 1:12 am
Forum: Community News and Events
Topic: Upgrade!
Replies: 2
Views: 3367

Re: Upgrade!

Not sure if it's intentional, but the forums keep making me log back in every hour or two, despite my having checked the Remember Me box.
by OfficerWizard
Mon May 09, 2016 9:37 pm
Forum: Tech Support Forum
Topic: Texture corruption in both glide and D3D modes
Replies: 26
Views: 35235

Re: Texture corruption in both glide and D3D modes

Whelp, this is odd. I should have mentioned these issues I'm experiencing are in original I76. When I started playing Nitro, I just assumed that it'd have the same problem. But I put the latest DGvoodoo in the Nitro folder, started it with the -d3d switch, and it runs fine. Don't even have to kill e...
by OfficerWizard
Mon May 09, 2016 6:48 pm
Forum: Tech Support Forum
Topic: Texture corruption in both glide and D3D modes
Replies: 26
Views: 35235

Texture corruption in both glide and D3D modes

I'm running the GoG version of the game, and my original issue was of course the 30fps problem which caused the AI's tires to twitch back and forth, and mortars to only fire 2 feet. It took me forever to fix that, and I'm not even sure how I did, but now if I run in 3D mode, either Glide w/wrapper o...