Search found 1103 matches

by Lightfoot
Sun Jul 16, 2017 1:27 pm
Forum: Lightfoot's Map Emporium
Topic: New map conversion: Destruxion, TX
Replies: 2
Views: 8516

Re: New map conversion: Destruxion, TX

Hey kids, Ol' Light' made a mistake on the OBJ section of this map and it's unstable. Please download the file again and replace the ones in your I76Nitro folders. The .RAC files should be slightly smaller (and identical in size for their Struxion Zone equivalents). Sorry for any inconvenience! As a...
by Lightfoot
Sat Jul 15, 2017 12:35 am
Forum: Lightfoot's Map Emporium
Topic: Map conversion issues!
Replies: 4
Views: 8952

Re: Map conversion issues!

Minor update: Seems there's an OBJ count someplace in the code I've missed so when I add more than the "default" number of objects (every conversion but Day Light Two) the string objects (like fences and guardrails) disappear. I'm not sure if this is what's causing the crashes or not, thou...
by Lightfoot
Sat Jul 15, 2017 12:27 am
Forum: Lightfoot's Map Emporium
Topic: Map conversion issues!
Replies: 4
Views: 8952

Map conversion issues!

Hey kids, After a little bit of testing it looks like ol' Light' coded an error into all of the new map conversions. Not sure what the root of the issue is but it's easiest to identify if you're targeting an opponent running in a different display than yourself (8 vs. 16). I was a little loose with ...
by Lightfoot
Thu Jul 13, 2017 7:00 pm
Forum: Lightfoot's Map Emporium
Topic: Map fix: Hall of Mirrors
Replies: 0
Views: 20469

Map fix: Hall of Mirrors

This one takes a little bit of work but it's worth it for the originality of the offline play: Delete HOM.TER and HOM.CBT from MISS16 Move HOM.TER from MISS8 to ADDON Copy HOM.CBT from MISS8 to MISS16 Yes, this makes it so there's no 16-bit pallet. No, there are no plans to update or convert this ma...
by Lightfoot
Wed Jul 12, 2017 4:20 pm
Forum: Speed Shop Theory Board
Topic: There's nothing to see here...
Replies: 0
Views: 20123

There's nothing to see here...

...literally.

However, there are somethings to see here and here .

:roll:

Let the conversations begin!
by Lightfoot
Wed Jul 12, 2017 10:47 am
Forum: AVA Roundtable
Topic: Combat Challenge for GrizZz
Replies: 15
Views: 21503

Re: Combat Challenge for GrizZz

Huh...a month and a half and not even a peep?

Are you *THAT* scared of ol' Light'?

:P
by Lightfoot
Wed Jul 12, 2017 9:21 am
Forum: Lightfoot's Map Emporium
Topic: Map fix: Drag 'N Fly
Replies: 0
Views: 20387

Map fix: Drag 'N Fly

OK, this one is a doozy:

Find the file "dfly.ter" in your ADDON folder make a copy of it and rename it "dragfly.ter"...

Tada! You're done!

...and man, what a stupid map. :lol:
by Lightfoot
Tue Jul 11, 2017 3:55 pm
Forum: Community News and Events
Topic: The Tuesday Night Event!
Replies: 654
Views: 339766

Re: The Tuesday Night Event!

Looks like we're ramping up for an early start.

See you on the challenge maps in about an hour!

:mrgreen:
by Lightfoot
Tue Jul 11, 2017 3:32 pm
Forum: Lightfoot's Map Emporium
Topic: New map conversion: Drag & Jump
Replies: 0
Views: 20344

New map conversion: Drag & Jump

The fourth conversion in this series. Drag & Jump Wait...what? Yeah...it had to be done. Added a lap counter, added "jump down" ramps, added a pro-style jump to the regen, modified some objects, fixed the way the name was displayed...and left the original CBT file intact with the origi...
by Lightfoot
Fri Jul 07, 2017 3:29 pm
Forum: Community News and Events
Topic: Friday Night Funk!
Replies: 493
Views: 478713

Re: Friday Fan Favorites (a.k.a - The Feh!)

...feh...
by Lightfoot
Wed Jul 05, 2017 7:00 pm
Forum: Lightfoot's Map Emporium
Topic: New map conversion: Destruxion, TX
Replies: 2
Views: 8516

New map conversion: Destruxion, TX

My third conversion in this series.

Destruxion, TX

Let me know what you think.

:?:
by Lightfoot
Tue Jul 04, 2017 11:48 am
Forum: Community News and Events
Topic: The Tuesday Night Event!
Replies: 654
Views: 339766

Re: The Tuesday Night Event!

....happy 4th, kids!

:mrgreen:

The TNE is probably going off, as scheduled!

However, there may be a brief respite during the local fireworks show...

...assuming ol' Light' doesn't get too drunk this afternoon.

:wink:
by Lightfoot
Tue Jul 04, 2017 1:14 am
Forum: Lightfoot's Map Emporium
Topic: New map conversion: Boondogs!
Replies: 1
Views: 8186

New map conversion: Boondogs!

My second conversion in this series.

Boondogs!

...it's quite tasty if you ask me...but I'm asking you...

Let me know?

:?:
by Lightfoot
Mon Jul 03, 2017 5:33 pm
Forum: Lightfoot's Map Emporium
Topic: New map conversion: Day Light Two
Replies: 0
Views: 20456

New map conversion: Day Light Two

Try it.

You'll like it...maybe...

Day Light Two

...let me know what you think either way?

:?:
by Lightfoot
Mon Jul 03, 2017 4:40 pm
Forum: Lightfoot's Map Emporium
Topic: Maps with object density issues
Replies: 0
Views: 21804

Maps with object density issues

Hey kids, Thanks to a little (OK, a lot of) help from tonyPick (and D1VER) I've found how to remove objects from maps... ...and quite possibly replace them. :shock: This means we can "fix" things like the wonderful lock ups we experience coming back into town at Mullholland / Day Light' an...