Search found 1103 matches
- Sun Jul 16, 2017 1:27 pm
- Forum: Lightfoot's Map Emporium
- Topic: New map conversion: Destruxion, TX
- Replies: 2
- Views: 8516
Re: New map conversion: Destruxion, TX
Hey kids, Ol' Light' made a mistake on the OBJ section of this map and it's unstable. Please download the file again and replace the ones in your I76Nitro folders. The .RAC files should be slightly smaller (and identical in size for their Struxion Zone equivalents). Sorry for any inconvenience! As a...
- Sat Jul 15, 2017 12:35 am
- Forum: Lightfoot's Map Emporium
- Topic: Map conversion issues!
- Replies: 4
- Views: 8952
Re: Map conversion issues!
Minor update: Seems there's an OBJ count someplace in the code I've missed so when I add more than the "default" number of objects (every conversion but Day Light Two) the string objects (like fences and guardrails) disappear. I'm not sure if this is what's causing the crashes or not, thou...
- Sat Jul 15, 2017 12:27 am
- Forum: Lightfoot's Map Emporium
- Topic: Map conversion issues!
- Replies: 4
- Views: 8952
Map conversion issues!
Hey kids, After a little bit of testing it looks like ol' Light' coded an error into all of the new map conversions. Not sure what the root of the issue is but it's easiest to identify if you're targeting an opponent running in a different display than yourself (8 vs. 16). I was a little loose with ...
- Thu Jul 13, 2017 7:00 pm
- Forum: Lightfoot's Map Emporium
- Topic: Map fix: Hall of Mirrors
- Replies: 0
- Views: 20469
Map fix: Hall of Mirrors
This one takes a little bit of work but it's worth it for the originality of the offline play: Delete HOM.TER and HOM.CBT from MISS16 Move HOM.TER from MISS8 to ADDON Copy HOM.CBT from MISS8 to MISS16 Yes, this makes it so there's no 16-bit pallet. No, there are no plans to update or convert this ma...
- Wed Jul 12, 2017 4:20 pm
- Forum: Speed Shop Theory Board
- Topic: There's nothing to see here...
- Replies: 0
- Views: 20123
- Wed Jul 12, 2017 10:47 am
- Forum: AVA Roundtable
- Topic: Combat Challenge for GrizZz
- Replies: 15
- Views: 21503
Re: Combat Challenge for GrizZz
Huh...a month and a half and not even a peep?
Are you *THAT* scared of ol' Light'?
Are you *THAT* scared of ol' Light'?
- Wed Jul 12, 2017 9:21 am
- Forum: Lightfoot's Map Emporium
- Topic: Map fix: Drag 'N Fly
- Replies: 0
- Views: 20387
Map fix: Drag 'N Fly
OK, this one is a doozy:
Find the file "dfly.ter" in your ADDON folder make a copy of it and rename it "dragfly.ter"...
Tada! You're done!
...and man, what a stupid map.
Find the file "dfly.ter" in your ADDON folder make a copy of it and rename it "dragfly.ter"...
Tada! You're done!
...and man, what a stupid map.
- Tue Jul 11, 2017 3:55 pm
- Forum: Community News and Events
- Topic: The Tuesday Night Event!
- Replies: 654
- Views: 339766
Re: The Tuesday Night Event!
Looks like we're ramping up for an early start.
See you on the challenge maps in about an hour!
See you on the challenge maps in about an hour!
- Tue Jul 11, 2017 3:32 pm
- Forum: Lightfoot's Map Emporium
- Topic: New map conversion: Drag & Jump
- Replies: 0
- Views: 20344
New map conversion: Drag & Jump
The fourth conversion in this series. Drag & Jump Wait...what? Yeah...it had to be done. Added a lap counter, added "jump down" ramps, added a pro-style jump to the regen, modified some objects, fixed the way the name was displayed...and left the original CBT file intact with the origi...
- Fri Jul 07, 2017 3:29 pm
- Forum: Community News and Events
- Topic: Friday Night Funk!
- Replies: 493
- Views: 478713
- Wed Jul 05, 2017 7:00 pm
- Forum: Lightfoot's Map Emporium
- Topic: New map conversion: Destruxion, TX
- Replies: 2
- Views: 8516
- Tue Jul 04, 2017 11:48 am
- Forum: Community News and Events
- Topic: The Tuesday Night Event!
- Replies: 654
- Views: 339766
Re: The Tuesday Night Event!
....happy 4th, kids!
The TNE is probably going off, as scheduled!
However, there may be a brief respite during the local fireworks show...
...assuming ol' Light' doesn't get too drunk this afternoon.
The TNE is probably going off, as scheduled!
However, there may be a brief respite during the local fireworks show...
...assuming ol' Light' doesn't get too drunk this afternoon.
- Tue Jul 04, 2017 1:14 am
- Forum: Lightfoot's Map Emporium
- Topic: New map conversion: Boondogs!
- Replies: 1
- Views: 8186
New map conversion: Boondogs!
My second conversion in this series.
Boondogs!
...it's quite tasty if you ask me...but I'm asking you...
Let me know?
Boondogs!
...it's quite tasty if you ask me...but I'm asking you...
Let me know?
- Mon Jul 03, 2017 5:33 pm
- Forum: Lightfoot's Map Emporium
- Topic: New map conversion: Day Light Two
- Replies: 0
- Views: 20456
- Mon Jul 03, 2017 4:40 pm
- Forum: Lightfoot's Map Emporium
- Topic: Maps with object density issues
- Replies: 0
- Views: 21804
Maps with object density issues
Hey kids, Thanks to a little (OK, a lot of) help from tonyPick (and D1VER) I've found how to remove objects from maps... ...and quite possibly replace them. :shock: This means we can "fix" things like the wonderful lock ups we experience coming back into town at Mullholland / Day Light' an...