Search found 467 matches

by Lightfoot [FD]
Wed Jul 19, 2017 1:09 pm
Forum: Community News and Events
Topic: Lizart
Replies: 0
Views: 13

Lizart

Hey dog, This is the mail system at host relay.mailchannels.net. I'm sorry to have to inform you that your message could not be delivered to one or more recipients. It's attached below. For further assistance, please send mail to postmaster. If you do so, please include this problem report. You can ...
by Lightfoot [FD]
Wed Jul 19, 2017 10:42 am
Forum: Community News and Events
Topic: Great article on Rock, Paper, Shotgun about I'76
Replies: 0
Views: 8

Great article on Rock, Paper, Shotgun about I'76

Here's the link...

...unfortunately, they don't seem to think we exist.

Perhaps when you're done reading you should let them know that while it's OK to talk about playing old video games, it's much, much better to actually play them?

$0.02
by Lightfoot [FD]
Tue Jul 18, 2017 10:15 am
Forum: Lightfoot's Map Emporium
Topic: Map Revisions and Updates
Replies: 0
Views: 20

Map Revisions and Updates

Hello fellow mappers and modders! When updating or revising maps *PLEASE* do not reuse the same file names or in-game name as the original. Reusing names will 100% cause problems with people who: Do not want to update their version of the map Do not have the update for their version of the map ...ev...
by Lightfoot [FD]
Tue Jul 18, 2017 9:58 am
Forum: Community News and Events
Topic: The Tuesday Night Event!
Replies: 270
Views: 13875

Re: The Tuesday Night Event!

Hmmm.... Tuesday, huh? I suppose I should start thinkin' about an event? :wink: The details from last night (or a close approximation there of): Challenge Maps! - Slipstream 1.1 (6:00 - 7:00) [FD]'s TNE! NH! - Indigo Raceway (7:00 -8:00) [FD]'s TNE! NH! - Shroom Dogs (8:00 - 9:00) Tankers Only - Mot...
by Lightfoot [FD]
Mon Jul 17, 2017 4:00 pm
Forum: Lightfoot's Map Emporium
Topic: DIVERMAPPACK.ZIP
Replies: 0
Views: 616

DIVERMAPPACK.ZIP

Download link: DIVERMAPPACK.ZIP This is a file that contains all the Nitro maps that DIVER had created over the years... Simply download and extract the files into your Nitro directory... If you run into any issues with the instructions above please see this tutorial in the link provided below: How ...
by Lightfoot [FD]
Mon Jul 17, 2017 12:41 pm
Forum: Speed Shop Theory Board
Topic: Hacking On Space
Replies: 0
Views: 9

Hacking On Space

There's a strange man who runs a blog that seems to like us very much...

:roll:

Visit him here.

You might learn something. Then again your mind may melt into a puddle of bits and bytes and need to be recompiled.

-Light'
by Lightfoot [FD]
Sun Jul 16, 2017 10:51 pm
Forum: Lightfoot's Map Emporium
Topic: New map conversion: Shroom Dogs
Replies: 1
Views: 12

Re: New map conversion: Shroom Dogs

After playing a couple rounds and thinking about it I think I'd recommend trying this map "backwards" first (start facing east).

All the features require more skill than speed and it's harder to cut corners...

Give it a go and let me know.

:D
by Lightfoot [FD]
Sun Jul 16, 2017 9:52 pm
Forum: Lightfoot's Map Emporium
Topic: New map conversion: Shroom Dogs
Replies: 1
Views: 12

New map conversion: Shroom Dogs

My fifth conversion in this series.

Shroom Dogs

An Acid Trip variant...

Who needs cops when you have tanks and aliens?

Added a way to run it backwards and changed some ambients.

Let me know what you think.

:?:
by Lightfoot [FD]
Sun Jul 16, 2017 9:32 pm
Forum: Lightfoot's Map Emporium
Topic: Map conversion issues!
Replies: 4
Views: 26

Re: Map conversion issues!

Update: There is an update for Day Light Two that has tested stable. Please download the updated map files and overwrite the existing ones. There may be no change in file size, however, the code base *HAS* changed. This should resolve all known, open issues with the recently released maps. Please le...
by Lightfoot [FD]
Sun Jul 16, 2017 3:38 pm
Forum: Lightfoot's Map Emporium
Topic: Map conversion issues!
Replies: 4
Views: 26

Re: Map conversion issues!

Update:

There is an update for Drag & Jump that has tested stable.

We are waiting to hear back from one of our code monkeys for the second part of the OBJ / file length fix before we process Day Light Two and release Shroom Dogs (Acid Trip).

Thanks for your patience.

-Light'
by Lightfoot [FD]
Sun Jul 16, 2017 1:34 pm
Forum: Lightfoot's Map Emporium
Topic: Map conversion issues!
Replies: 4
Views: 26

Re: Map conversion issues!

Update: The original posting of Boondogs! has proven to be stable. There is an update for Destruxion, TX that has tested stable. We are working on Day Light Two and Drag & Jump, however the OBJ adjustment only made it stable for the Win7 boxes, not the Win10CU machines. We're working on finding ...
by Lightfoot [FD]
Sun Jul 16, 2017 1:27 pm
Forum: Lightfoot's Map Emporium
Topic: New map conversion: Destruxion, TX
Replies: 2
Views: 78

Re: New map conversion: Destruxion, TX

Hey kids, Ol' Light' made a mistake on the OBJ section of this map and it's unstable. Please download the file again and replace the ones in your I76Nitro folders. The .RAC files should be slightly smaller (and identical in size for their Struxion Zone equivalents). Sorry for any inconvenience! As a...
by Lightfoot [FD]
Sat Jul 15, 2017 12:35 am
Forum: Lightfoot's Map Emporium
Topic: Map conversion issues!
Replies: 4
Views: 26

Re: Map conversion issues!

Minor update: Seems there's an OBJ count someplace in the code I've missed so when I add more than the "default" number of objects (every conversion but Day Light Two) the string objects (like fences and guardrails) disappear. I'm not sure if this is what's causing the crashes or not, thou...
by Lightfoot [FD]
Sat Jul 15, 2017 12:27 am
Forum: Lightfoot's Map Emporium
Topic: Map conversion issues!
Replies: 4
Views: 26

Map conversion issues!

Hey kids, After a little bit of testing it looks like ol' Light' coded an error into all of the new map conversions. Not sure what the root of the issue is but it's easiest to identify if you're targeting an opponent running in a different display than yourself (8 vs. 16). I was a little loose with ...
by Lightfoot [FD]
Thu Jul 13, 2017 7:00 pm
Forum: Lightfoot's Map Emporium
Topic: Map fix: Hall of Mirrors
Replies: 0
Views: 16

Map fix: Hall of Mirrors

This one takes a little bit of work but it's worth it for the originality of the offline play: Delete HOM.TER and HOM.CBT from MISS16 Move HOM.TER from MISS8 to ADDON Copy HOM.CBT from MISS8 to MISS16 Yes, this makes it so there's no 16-bit pallet. No, there are no plans to update or convert this ma...

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